Bitmap Text Reference
Displays a text using a "Bitmap Font" (an image representing characters). This is more performant than a traditional Text object and it allows for complete control on the characters aesthetic. Read more explanations about it.
Bitmap Text
Displays a text using a "Bitmap Font" (an image representing characters). This is more performant than a traditional Text object and it allows for complete control on the characters aesthetic.
Object actions
Wrapping width
Change the width, in pixels, after which the text is wrapped on next line.
See parameters
- Parameter 0 (👾 Object): Bitmap text
- Parameter 1: 🟰 Operator
- Parameter 2 (🔢 Number): Value
Alignment
Change the alignment of a Bitmap text object.
See parameters
- Parameter 0 (👾 Object): Bitmap text
- Parameter 1 (🔤 String): Alignment (one of: "left", "center", "right")
Bitmap files resources
Change the Bitmap Font and/or the atlas image used by the object.
See parameters
- Parameter 0 (👾 Object): Bitmap text
- Parameter 1 (bitmapFontResource): Bitmap font resource name
- Parameter 2 (imageResource): Texture atlas resource name
Tint
Set the tint of the Bitmap Text object.
See parameters
- Parameter 0 (👾 Object): Bitmap text
- Parameter 1: color
Word wrapping
De/activate word wrapping.
See parameters
- Parameter 0 (👾 Object): Bitmap text
- Parameter 1 (❓ Yes or No): Activate word wrapping
Object conditions
Alignment
Compare the text alignment.
See parameters
- Parameter 0 (👾 Object): Bitmap text
- Parameter 1: 🟰 Relational operator
- Parameter 2 (string): Alignment ("left", "right" or "center")
Font name
Compare the font name (defined in the Bitmap font).
See parameters
- Parameter 0 (👾 Object): Bitmap text
- Parameter 1: 🟰 Relational operator
- Parameter 2 (string): Value to compare
Font size
Compare the font size, defined in the Bitmap Font.
See parameters
- Parameter 0 (👾 Object): Bitmap text
- Parameter 1: 🟰 Relational operator
- Parameter 2 (🔢 Number): Value to compare
Wrapping width
Compare the width, in pixels, after which the text is wrapped on next line.
See parameters
- Parameter 0 (👾 Object): Bitmap text
- Parameter 1: 🟰 Relational operator
- Parameter 2 (🔢 Number): Value to compare
Word wrapping
Check if word wrapping is enabled.
See parameters
- Parameter 0 (👾 Object): Bitmap text
Object expressions
Expression | Description | |
---|---|---|
Object.Alignment() |
Return the text alignment. | |
Object.FontName() |
Return the font name (defined in the Bitmap font). | |
Object.FontSize() |
Return the font size, defined in the Bitmap Font. | |
Object.Text() |
Return the text. | |
Object.WrappingWidth() |
Return the width, in pixels, after which the text is wrapped on next line. |
The Bitmap Text extension is always installed in all GDevelop projects: there is no need to add it from the Project Manager.
This page is an auto-generated reference page about the Bitmap Text feature of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop features here.