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Auto typing animation for text ("typewriter" effect)

Reveal a text one letter after the other.

Authors and contributors to this experimental extension: Bouh, VictrisGames, D8H.


Reveal a text one letter after the other (a "typewriter" effect).

It can be used for dialogue scenes or visual novels on Text and Bitmap Text objects.

The top-down RPG example uses this extension (open the project online).

Tip

Learn how to install new extensions by following a step-by-step guide.

Auto typing text

Reveal a text one letter after the other.

Behavior actions

Show Nth first characters
Jump to a specific position in the text. Positions start at "0" and increase by one for every character.

See parameters
  • Parameter 0: 👾 Object
  • Parameter 1: 🧩 Behavior
  • Parameter 2 (🔢 Number): Character position

Technical note: parameter 3 are internal parameters handled by GDevelop.

Restart typing from the beginning
Restart typing from the beginning of text. The autotyping also start automatically when a new text is set for the object.

See parameters
  • Parameter 0: 👾 Object
  • Parameter 1: 🧩 Behavior

Technical note: parameter 2 are internal parameters handled by GDevelop.

Time between characters
Change the time between characters beign typed.

See parameters
  • Parameter 0: 👾 Object
  • Parameter 1: 🧩 Behavior
  • Parameter 2: 🟰 Operator
  • Parameter 3 (🔢 Number): Value

Technical note: parameter 4 are internal parameters handled by GDevelop.

Show the full text
Show the full text.

See parameters
  • Parameter 0: 👾 Object
  • Parameter 1: 🧩 Behavior

Technical note: parameter 2 are internal parameters handled by GDevelop.

Behavior conditions

Has just typed
Check if a character has just been typed. Useful for triggering sound effects.

See parameters
  • Parameter 0: 👾 Object
  • Parameter 1: 🧩 Behavior

Technical note: parameter 2 are internal parameters handled by GDevelop.

Time between characters
Compare the time between characters beign typed.

See parameters
  • Parameter 0: 👾 Object
  • Parameter 1: 🧩 Behavior
  • Parameter 2: 🟰 Relational operator
  • Parameter 3 (🔢 Number): Value to compare

Technical note: parameter 4 are internal parameters handled by GDevelop.

Finished typing
Check if the full text has been typed.

See parameters
  • Parameter 0: 👾 Object
  • Parameter 1: 🧩 Behavior

Technical note: parameter 2 are internal parameters handled by GDevelop.

Behavior expressions

Expression Description
Object.AutoTyping::Interval() Return the time between characters beign typed.

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