3D object shake
Shake 3D objects.
Authors and contributors to this experimental extension: D8H.
Shake 3D objects with translation and rotation.
The 3D racing game example uses this extension (open the project online).
Tip
Learn how to install new extensions by following a step-by-step guide.
3D shake
Shake 3D objects with translation and rotation.
Behavior actions
Shaking frequency
Change the shaking frequency of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 are internal parameters handled by GDevelop.
Shake
Shake the object with a linear easing at the start and the end.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔢 Number): Duration (in seconds)
- Parameter 3 (🔢 Number): Ease duration to start (in seconds)
- Parameter 4 (🔢 Number): Ease duration to stop (in seconds)
Technical note: parameter 5 are internal parameters handled by GDevelop.
Start shaking
Shake the object with a linear easing at the start and keep shaking until the stop action is used.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔢 Number): Ease duration (in seconds)
Technical note: parameter 3 are internal parameters handled by GDevelop.
Stop shaking
Stop shaking the object with a linear easing.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔢 Number): Ease duration (in seconds)
Technical note: parameter 3 are internal parameters handled by GDevelop.
Behavior conditions
Shaking frequency
Compare the shaking frequency of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 are internal parameters handled by GDevelop.
Is shaking
Check if the object is shaking.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
Technical note: parameter 2 are internal parameters handled by GDevelop.
Is stopping to shake
Check if the object is stopping to shake.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
Technical note: parameter 2 are internal parameters handled by GDevelop.
Behavior expressions
Expression | Description | |
---|---|---|
Object.ShakeModel3D::Frequency() |
Return the shaking frequency of the object. |
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