Top-down movement animator
Change the animation according to the movement direction.
Authors and contributors to this experimental extension: D8H.
Change the animation according to the movement direction.
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Top-down movement animator
Change the animation according to the movement direction.
Behavior actions
Animation name
Change the animation name of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (string): Value
Technical note: parameter 4 are internal parameters handled by GDevelop.
Pause animations when objects stop
Change whether animations are paused when objects stop.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (❓ Yes or No): IsPausingAnimation
Technical note: parameter 3 are internal parameters handled by GDevelop.
Scale animations according to speed
Change whether animations are scaled according to speed or not.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (❓ Yes or No): IsScalingAnimation
Technical note: parameter 3 are internal parameters handled by GDevelop.
Behavior conditions
Animation name
Compare the animation name of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (string): Value to compare
Technical note: parameter 4 are internal parameters handled by GDevelop.
Pause animations when objects stop
Check if animations are paused when objects stop.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
Technical note: parameter 2 are internal parameters handled by GDevelop.
Scale animations according to speed
Check if animations are scaled according to speed.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
Technical note: parameter 2 are internal parameters handled by GDevelop.
Behavior expressions
Expression | Description | |
---|---|---|
Object.TopDownMovementAnimator::AnimationName() |
Return the animation name of the object. |
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