Trampoline Platform
Convert object to trampoline platform.
Authors and contributors to this experimental extension: VegeTato.
Warning
This is an extension made by a community member and it only got through a light review by the GDevelop extension team. As such, we can't guarantee it meets all the quality standards of fully reviewed extensions.
User can
- Use the extension action multi times on multi objects.
- Set the trampoline force.
- Set multi forces for each trampoline.
- Set which object can jump on that trampoline.
- Set group of objects to jump on the trampoline.
-
Set the boolean (On/Off) to trigger the trampoline:
- On: Trigger if player is on top of it.
- Off: Trigger if player collided with it.
-
Check if a trampoline has been triggered (for animations).
Actions
- Extension action.
Conditions
- Check if a trampoline has been triggered.
Example
- Recommended to use platform behavior (Jump through) on the trampoline.
- Extension action must run in every frame.
Tip
Learn how to install new extensions by following a step-by-step guide.
Actions
Trampoline Platform
Convert object to trampoline platform.
See parameters
- Parameter 1 (👾 Object): Platformer character object (player)
- Parameter 2 (🧩 Behavior): Platformer character behavior
- Parameter 3 (👾 Object): Trampoline object
- Parameter 4 (🔢 Number): Trampoline force (in pixels per second)
- Parameter 5 (❓ Yes or No): Player must be on top of the trampoline in order to start the force
Yes: Insert platform behavior (jump through) on trampoline object.
No: No need for platform behavior.
Technical note: parameters 0, 6 are internal parameters handled by GDevelop.
Conditions
Trampoline has been triggered
Check if a trampoline has been triggered.
See parameters
- Parameter 1 (👾 Object): Trampoline object
Technical note: parameters 0, 2 are internal parameters handled by GDevelop.
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