Advanced 3D tween
Smoothly squash, strentch, tint and wobble 3D models.
Authors and contributors to this experimental extension: D8H, Jurfix.
Warning
This is an extension made by a community member and it only got through a light review by the GDevelop extension team. As such, we can't guarantee it meets all the quality standards of fully reviewed extensions.
Change 3D models proportions over time to make smooth animations like wobbling.
It's used in this example:
- a 3D Bomberman-like game (open the project online)
Tip
Learn how to install new extensions by following a step-by-step guide.
Actions
Tint color
Change the tint of an object. The default color is white.
See parameters
- Parameter 1: 👾 Object
- Parameter 2 (🧩 Behavior): Object capability
- Parameter 3: color
Technical note: parameters 0, 4 are internal parameters handled by GDevelop.
Advanced 3D tween
Smoothly squash, strentch and tint 3D models.
Behavior actions
Pause a tween
Pause the running tween animation.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔤 Name (String)): Tween identifier
Technical note: parameter 3 are internal parameters handled by GDevelop.
Remove a tween
Remove the tween animation from the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔤 Name (String)): Tween identifier
Technical note: parameter 3 are internal parameters handled by GDevelop.
Resume a tween
Resume the tween animation.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔤 Name (String)): Tween identifier
Technical note: parameter 3 are internal parameters handled by GDevelop.
Scale volume
Change the scale volume.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 are internal parameters handled by GDevelop.
Stretch on Y axis
Change the stretch on Y axis. The object volume is conserved. A stretch of 2 makes the object appear 2 times longer on Y in proportion to the dimensions on X and Z.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 are internal parameters handled by GDevelop.
Stretch on Z axis
Change the stretch on Z axis. The object volume is conserved. A stretch of 2 makes the object appear 2 times longer on Z in proportion to the dimensions on X and Y.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 are internal parameters handled by GDevelop.
Stop a tween
Stop the running tween animation.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔤 Name (String)): Tween identifier
- Parameter 3 (❓ Yes or No): Jump to end
Technical note: parameter 4 are internal parameters handled by GDevelop.
Tween scale volume
Tweens an object scale volume from its current value to a new one. The scale volume can never be 0 or less.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔤 Name (String)): Tween identifier
- Parameter 3 (🔢 Number): Scale volume
- Parameter 4 (🔢 Number): Duration (in seconds)
- Parameter 5 (🔤 String): Easing (one of: "linear", "easeInQuad", "easeOutQuad", "easeInOutQuad", "easeInCubic", "easeOutCubic", "easeInOutCubic", "easeInQuart", "easeOutQuart", "easeInOutQuart", "easeInQuint", "easeOutQuint", "easeInOutQuint", "easeInOutSine", "easeInExpo", "easeOutExpo", "easeInOutExpo", "easeInCirc", "easeOutCirc", "easeInOutCirc", "easeOutBounce", "easeInBack", "easeOutBack", "easeInOutBack", "elastic", "swingFromTo", "swingFrom", "swingTo", "bounce", "bouncePast", "easeFromTo", "easeFrom", "easeTo")
Technical note: parameter 6 are internal parameters handled by GDevelop.
Tween stretch Y
Tweens an object stretch Y from its current value to a new one. The stretch can never be 0 or less.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔤 Name (String)): Tween identifier
- Parameter 3 (🔢 Number): Stretch on Y axis
- Parameter 4 (🔢 Number): Duration (in seconds)
- Parameter 5 (🔤 String): Easing (one of: "linear", "easeInQuad", "easeOutQuad", "easeInOutQuad", "easeInCubic", "easeOutCubic", "easeInOutCubic", "easeInQuart", "easeOutQuart", "easeInOutQuart", "easeInQuint", "easeOutQuint", "easeInOutQuint", "easeInOutSine", "easeInExpo", "easeOutExpo", "easeInOutExpo", "easeInCirc", "easeOutCirc", "easeInOutCirc", "easeOutBounce", "easeInBack", "easeOutBack", "easeInOutBack", "elastic", "swingFromTo", "swingFrom", "swingTo", "bounce", "bouncePast", "easeFromTo", "easeFrom", "easeTo")
Technical note: parameter 6 are internal parameters handled by GDevelop.
Tween stretch Z
Tweens an object stretch Z from its current value to a new one. The stretch can never be 0 or less.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔤 Name (String)): Tween identifier
- Parameter 3 (🔢 Number): Stretch on Z axis
- Parameter 4 (🔢 Number): Duration (in seconds)
- Parameter 5 (🔤 String): Easing (one of: "linear", "easeInQuad", "easeOutQuad", "easeInOutQuad", "easeInCubic", "easeOutCubic", "easeInOutCubic", "easeInQuart", "easeOutQuart", "easeInOutQuart", "easeInQuint", "easeOutQuint", "easeInOutQuint", "easeInOutSine", "easeInExpo", "easeOutExpo", "easeInOutExpo", "easeInCirc", "easeOutCirc", "easeInOutCirc", "easeOutBounce", "easeInBack", "easeOutBack", "easeInOutBack", "elastic", "swingFromTo", "swingFrom", "swingTo", "bounce", "bouncePast", "easeFromTo", "easeFrom", "easeTo")
Technical note: parameter 6 are internal parameters handled by GDevelop.
Tween object color
Tweens the object color from its current value to a new one.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔤 Name (String)): Tween identifier
- Parameter 3: color
- Parameter 4 (🔢 Number): Duration (in seconds)
- Parameter 5 (🔤 String): Easing (one of: "linear", "easeInQuad", "easeOutQuad", "easeInOutQuad", "easeInCubic", "easeOutCubic", "easeInOutCubic", "easeInQuart", "easeOutQuart", "easeInOutQuart", "easeInQuint", "easeOutQuint", "easeInOutQuint", "easeInOutSine", "easeInExpo", "easeOutExpo", "easeInOutExpo", "easeInCirc", "easeOutCirc", "easeInOutCirc", "easeOutBounce", "easeInBack", "easeOutBack", "easeInOutBack", "elastic", "swingFromTo", "swingFrom", "swingTo", "bounce", "bouncePast", "easeFromTo", "easeFrom", "easeTo")
Technical note: parameter 6 are internal parameters handled by GDevelop.
Behavior conditions
Tween exists
Check if the tween animation exists.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔤 Name (String)): Tween identifier
Technical note: parameter 3 are internal parameters handled by GDevelop.
Tween finished playing
Check if the tween animation has finished playing.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔤 Name (String)): Tween identifier
Technical note: parameter 3 are internal parameters handled by GDevelop.
Tween is playing
Check if the tween animation is currently playing.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔤 Name (String)): Tween identifier
Technical note: parameter 3 are internal parameters handled by GDevelop.
Progress of a tween
Compare the progress of a tween (between 0.0 and 1.0).
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
- Parameter 4 (🔤 Name (String)): Tween identifier
Technical note: parameter 5 are internal parameters handled by GDevelop.
Scale volume
Compare the scale volume.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 are internal parameters handled by GDevelop.
Stretch on Y axis
Compare the stretch on Y axis. The object volume is conserved. A stretch of 2 makes the object appear 2 times longer on Y in proportion to the dimensions on X and Z.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 are internal parameters handled by GDevelop.
Stretch on Z axis
Compare the stretch on Z axis. The object volume is conserved. A stretch of 2 makes the object appear 2 times longer on Z in proportion to the dimensions on X and Y.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 are internal parameters handled by GDevelop.
Behavior expressions
Expression | Description | |
---|---|---|
Object.Tween3D::Progress(string) |
Return the progress of a tween (between 0.0 and 1.0). | |
🔤 Name (String) | Tween identifier | |
Object.Tween3D::ScaleVolume() |
Return the scale volume. | |
Object.Tween3D::StretchY() |
Return the stretch on Y axis. The object volume is conserved. A stretch of 2 makes the object appear 2 times longer on Y in proportion to the dimensions on X and Z. | |
Object.Tween3D::StretchZ() |
Return the stretch on Z axis. The object volume is conserved. A stretch of 2 makes the object appear 2 times longer on Z in proportion to the dimensions on X and Y. |
3D wobble
Squash and stretch a 3D model in loop.
Behavior actions
Cycle duration
Change the cycle duration of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 are internal parameters handled by GDevelop.
Maximum scale volume
Change the maximum scale volume of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 are internal parameters handled by GDevelop.
Minimum scale volume
Change the minimum scale volume of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 are internal parameters handled by GDevelop.
Scale cycle offset
Change the scale cycle offset of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 are internal parameters handled by GDevelop.
Maximum stretch
Change the maximum stretch of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 are internal parameters handled by GDevelop.
Minimum stretch
Change the minimum stretch of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 are internal parameters handled by GDevelop.
Stretch cycle offset
Change the stretch cycle offset of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 are internal parameters handled by GDevelop.
Tween maximum scale volume
Tweens the maximum scale volume from its current value to a new one. The scale volume can never be 0 or less.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔢 Number): Maximum scale volume
- Parameter 3 (🔢 Number): Duration (in seconds)
- Parameter 4 (🔤 String): Easing (one of: "linear", "easeInQuad", "easeOutQuad", "easeInOutQuad", "easeInCubic", "easeOutCubic", "easeInOutCubic", "easeInQuart", "easeOutQuart", "easeInOutQuart", "easeInQuint", "easeOutQuint", "easeInOutQuint", "easeInOutSine", "easeInExpo", "easeOutExpo", "easeInOutExpo", "easeInCirc", "easeOutCirc", "easeInOutCirc", "easeOutBounce", "easeInBack", "easeOutBack", "easeInOutBack", "elastic", "swingFromTo", "swingFrom", "swingTo", "bounce", "bouncePast", "easeFromTo", "easeFrom", "easeTo")
Technical note: parameter 5 are internal parameters handled by GDevelop.
Tween minimum scale volume
Tweens the minimum scale volume from its current value to a new one. The scale volume can never be 0 or less.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔢 Number): Minimum scale volume
- Parameter 3 (🔢 Number): Duration (in seconds)
- Parameter 4 (🔤 String): Easing (one of: "linear", "easeInQuad", "easeOutQuad", "easeInOutQuad", "easeInCubic", "easeOutCubic", "easeInOutCubic", "easeInQuart", "easeOutQuart", "easeInOutQuart", "easeInQuint", "easeOutQuint", "easeInOutQuint", "easeInOutSine", "easeInExpo", "easeOutExpo", "easeInOutExpo", "easeInCirc", "easeOutCirc", "easeInOutCirc", "easeOutBounce", "easeInBack", "easeOutBack", "easeInOutBack", "elastic", "swingFromTo", "swingFrom", "swingTo", "bounce", "bouncePast", "easeFromTo", "easeFrom", "easeTo")
Technical note: parameter 5 are internal parameters handled by GDevelop.
Behavior conditions
Cycle duration
Compare the cycle duration of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 are internal parameters handled by GDevelop.
Maximum scale volume
Compare the maximum scale volume of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 are internal parameters handled by GDevelop.
Minimum scale volume
Compare the minimum scale volume of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 are internal parameters handled by GDevelop.
Scale cycle offset
Compare the scale cycle offset of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 are internal parameters handled by GDevelop.
Maximum stretch
Compare the maximum stretch of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 are internal parameters handled by GDevelop.
Minimum stretch
Compare the minimum stretch of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 are internal parameters handled by GDevelop.
Stretch cycle offset
Compare the stretch cycle offset of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 are internal parameters handled by GDevelop.
Behavior expressions
Expression | Description | |
---|---|---|
Object.Wobble::PeriodDuration() |
Return the cycle duration of the object. | |
Object.Wobble::ScaleMax() |
Return the maximum scale volume of the object. | |
Object.Wobble::ScaleMin() |
Return the minimum scale volume of the object. | |
Object.Wobble::ScalePeriodOffset() |
Return the scale cycle offset of the object. | |
Object.Wobble::StretchMax() |
Return the maximum stretch of the object. | |
Object.Wobble::StretchMin() |
Return the minimum stretch of the object. | |
Object.Wobble::StretchPeriodOffset() |
Return the stretch cycle offset of the object. |
This page is an auto-generated reference page about the Advanced 3D tween extension, made by the community of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop community-made extensions here.